Jak 2 debug mode ps3

Debugging refers to playing a game with the aim of making sure everything works properly in it, and finding and fixing any problems that may arise before the game is made publicly available. Until now.

Hidden Debug mode in Jak and Daxter games discovered

The debug mode on Jak 2 for PlayStation 4 is pretty simple and straightforward. It will only take you about 5 minutes to actually platinum the game. Follow these easy steps for a quick and easy platinum. The only extra equipment you will need is a second controller. At this moment you will now enter the following code:. Once you enter the second code just start a new game and create a save file and then skip the first cut scene by pressing.

Then hold down. Once all the story related trophies pop you will need to pause the game again using the right side of the touch pad. You will then get your second controller and hold. Dawn of Man Review. Release date: March 1, Bee Simulator Review. December 27, Call of Duty Modern Warfare Review.

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jak 2 debug mode ps3

What is a debug mode? At this moment you will now enter the following code: HOLD then press Once you enter the second code just start a new game and create a save file and then skip the first cut scene by pressing.If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.

When falling from a high place, just do a spin kick right before you hit the ground, and you'll not have any damage done to you from the fall. After you get the hoverboard, and you fall from a high place, activate your hoverboard and again, no damage! You can fight fewer hover guards in the Destroy Ship at Drill Platform mission. When you get out of the warp gate and go left to get into the Gunpod,instead of getting into the Gunpod, turn into Dark Jak and do a dark bomb right next to it.

Another way is turning into Dark Jak and doing a dark blast right next to the electric gate if you are in hero mode and have infinite Dark Jak try both multiple times. One of these worked perfectly. After doing this, when you get into the Gunpod no monsters will attack until you get to the point where an indicator tells you you have to kill 40 Hover Guards.

To play the alert mode music in Haven City without having the Krimzon Guards chase you, go to the gun range at the port in the south part of the city. Before going into the gun range, do something to get into alert mode, like shooting a guard. Then enter the shooting range, move to the back of the room and wait just a few seconds.

Now go back outside and the alert mode music will start playing, but the guards will just be normal. Drive towards a guard, and then jump out of the vehicle before it runs him over.

jak 2 debug mode ps3

As long as you are not in the vehicle when it hits him, the guards will not be alerted. Beat the championship race class 1 raceand then posters of Jak and Daxter can be seen around the stadium area. To unlock an extra option on the Secrets Menu, collect the required number of Precursor Orbs. Last Edited: 7 Mar pm. You must acquire precursor orbs in hero mode. No Damage Falling [ edit ] When falling from a high place, just do a spin kick right before you hit the ground, and you'll not have any damage done to you from the fall.

Running Over Guards Without Getting in Trouble [ edit ] Drive towards a guard, and then jump out of the vehicle before it runs him over. See Jak and Daxter Posters [ edit ] advertisement. Was this guide helpful? YES NO.This page lists the locations of all Precursor orbs in Jak II.

Note that the listed mission is when you will be able to get the respective orb the easiest, instead of the earliest possible moment. In some examples, you can grab any orbs during a mission, though in some cases, this means you can potentially fail the mission, while in others it just means ignoring it for a while. In a couple cases you actually have to wait to collect the orbs and can only do so after a specific mission, though such cases will be listed.

The orbs in the Haven sewers and Metal Head nest locations are permanently missable. Collecting 25, and Precursor orbs unlocks a bronze, silver and gold trophy, respectively. If you miss any orbs and cannot find them, you can use the infinite orbs bug to make up for it note that this bug has been patched on the PlayStation 4 version.

Note: The orb has to be collected before the Escort men through sewers mission, if not, it will disappear. Note that there is one additional orb out of bounds, just before the suspended bridge in the Titan Suit segment. This is not counted towards the game's total orb count, though it is possible to collect. Note: This location cannot be revisited, therefore all orbs can only be acquired during these two missions.

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Contents [ show ]. See also: Jak II side missions. See also: Gun course training. See also: JET-Board game. Categories :. Cancel Save. Collect 25 Precursor orbs.When you steal any car, drive on the ground. You will hit the bottom of the Hell Cat, but not get chased.

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Additionally, steal a hovercar and when you see a guard, change to low hover levels. Go fast, and before you hit them, get off quickly. It will smack them without them knowing it was you. After you escort the three men down in the sewer, there will be a icon on your radar. It will take you to the Gun course. There will be a light shining on a box. Open it to find a gun. You will see an intermission sequence featuring Jak putting the front of the Peace Maker on a gun. Note: It only has ten shots.

Also, when you have obtained the Peace Maker, you can charge it and the Krimson Guards will immediately start chasing you. If there are more than one Metal Heads or enemies, double jump and kick in the air. Then, shoot to send out a number of shots. Note: This only works with the gun with the laser pointer in front. When you turn into Dark Jak, you'll be able to spin around, and around, and around, then zap all your enemies to oblivion.

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When you do this move all of time stands still except you while you kill everyone within 20 ft. While doing a rolling turbo long jump, right before you land, jump again to get a very high jump. First have 65 orbs to buy scene player act 1. In the middle of it take the disk out and put it back in.

If you do this correctly you should be in Sandovervillage. Start you'll go up a ramp and make a left turn well you'll see a gap with the track on the other side if you have a speed boost hit the circle button and jump L1 right when you get to the edge I tried without and with the boost trust me it works I found it while playing.

After going into heavenforest, use the teleporter. After you get on top, keep on going forward a little and you will see a platform thing on your right. When you shoot it, it will turn upside down. Now get on it and go forward.

What does the name hajar mean

Now there should be an elevator thing that takes you down to the ground.This game has unused areas. This game has unused graphics. This game has unused music. This game has debugging material. Jak 3 is the final game in the Jak and Daxter trilogy.

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It includes the following assets:. Attempting to reach certain points of the area will cause the game to crash as it tries to load assets from Jak and Daxter: The Precursor Legacy which are not present in the files.

Because of this, most of the present assets also cannot be seen, as they are too close to the missing ones. The missing assets are:.

STR contains leftover instructions from the game's demo release, although the torpedo instructions do not appear in any currently known demos:. The file also contains leftovers from Jak II demos which are present in the file of the same name in the final version of Jak II :.

STRwhich stores the game's maps, contains a placeholder map for the Catacombs level. Debug mode can be accessed by entering the following button combinations. There are two parts to the full combination and if each part is entered correctly, a sound effect from the menu screens of the Jak II prototype demos will play.

The mode can be turned off using the same combinations. The combinations don't always reliably work but have a better chance of working when entered in the pause menu. Debug mode also results in various error and warning messages appearing in the top-left screen such as "outside of bsp".

Please contact us via Discord or Twitter if you experience any problems. From The Cutting Room Floor. This game has a prototype article. Source: Luminar - Discovery. Source: Jak and Daxter Technical Wiki.

jak 2 debug mode ps3

Navigation menu Personal tools English Create account Log in. Namespaces Page Discussion. Views Read View source View history. This page was last edited on 29 Novemberat Content is available under Attribution 3. The Jak II final boss theme in better quality.

The filename suggests that it was going to be used for the satellite boss fight in the desert. Allows any mission to be played from the beginning.Jak II. Naughty Dog weighs in with heavy guns, a dark story and mature content. The full review. Story 1. Gameplay 0. Visuals 0. Perry Updated: 20 May am. Last year may have been the year of the platformer, with all of those new games hitting the systems like clockwork.

But if sales charts have anything to do with it, we won't see the precipitation of traditional platformers coming round for some time now. But this time, it's torn up everything in the process.

Where Jak and Daxter was a deep, seamless platformer with gorgeous graphics and a staid Disney-like comedy routine, Jak II is essentially an entirely new creature. Or at least that's what the clever kids at Naughty Dog are shooting for. Layering in a massive Grand Theft Auto -like open city, jack-able cars and a living, breathing populace on top of a platform game gone mad, Jak II see deal.

If you buy something through this post, IGN may get a share of the sale. For more, learn more. In This Article.

Rated "T". Developer Naughty Dog Software. Publisher Sony Computer Entertainment. Release Date October 14, IGN Logo Recommends. Mar 23, - This game has unused areas.

DEBUG MODE in Jak and Daxter Trilogy DISCOVERED!

This game has unused graphics. This game has unused music. This game has unused sounds. This game has unused text. This game has debugging material. This game has regional differences. Jak II is the second game in the Jak and Daxter trilogy, featuring a newer, darker world and a more badass Jak. The area is used for the game's opening cutscene, but contains unseen objects such as the Precursor Oracle and village houses with fully detailed interiors.

There are no traces of the adjacent levels such as Sentinel Beach or the two islands. When playing the level, the bridge leading to Samos' hut and the water don't have collision.

Jak and Daxter PS4 updated to 1.02

In a number of places where Scout Fly boxes were located in The Precursor Legacythere are Krimzon Guard crates containing dark eco droplets. It includes the following assets:. Attempting to reach certain points of the area will cause the game to crash as it tries to load assets from The Precursor Legacy which are not present in the files.

Because of this, most of the present assets also cannot be seen, as they are too close to the missing ones. The missing assets are:. STRwhich stores the game's maps, includes a placeholder map labelled "Palcab", referencing the Haven Palace cable stage, which actually uses the Haven City map.

Most of the game's maps have two parts, the second of which only appears as the player explores the area. The second part of the maps for the Krimzon Fortress and the Landing Pad have Precursor text at the side which is never seen in gameplay. STR contains instructions and previews leftover from the game's demo releases:.

Debug mode can be accessed by entering the following button combinations.

Debug Mode

There are two parts to the full combination and if each part is entered correctly, a sound effect from the menu screens of the prototype demos will play. The mode can be turned off using the same combinations. The combinations don't always reliably work but have a better chance of working when entered in the pause menu. Debug mode also results in various error and warning messages appearing in the top-left screen such as "outside of bsp". An unused checkpoint loads the introduction cutscene and title screen from the game's demo releases.

Like in the demos, the introduction cannot be skipped. In the North American version, the title screen has three options: "Pumping Station", "Strip Mine" and "Watch Trailer" the same as the E3 demo disc while the European and Australian versions only have the first two options the same as the Official PlayStation Magazine demo disc. Selecting "Pumping Station" or "Strip Mine" will make the game crash while "Watch Trailer" will load an area from the cutscene, but the game will be stuck in a limited free-camera mode and will immediately auto-save.

Reloading the saved game will simply play the demo introduction again, therefore making the save file unplayable. Please contact us via Discord or Twitter if you experience any problems.